Omni-Shot
You got one shot, lucky for you it's a good one.
Controls: WASD to move. Mouse to aim. Left Click to Shoot. E to recall your bullet.
Your bullet gains power the more enemy shots/enemies it defeats. You can touch your bullet to be able to fire it again.
There are 3 areas with 10 waves total.
You reach the next wave by defeating enough enemies.
Music by DocQuantum, other work done my me . :)
Status | Released |
Platforms | HTML5 |
Author | SirMrDrProfSrJrPhD |
Genre | Action |
Made with | Unity |
Tags | Game Maker's Toolkit Jam |
Comments
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Very nice and simple, easy to play with enough difficulty to be satisfying.
very cool. Reminds me of Titan Souls. A little confusing that the enemies start out as the same color as the bullet though.
Really cool game! Reminds me of tron. I kind of wish I could see a bit more on the screen, though. I just feel a little out of control when I can't see everything. Great work.
Nice job! It's a neat concept and the execution let me engage with it pretty well.
There's some jank in the collision, sometimes the bullet or the player clips outside of the arena or I don't get the bullet again when it collides with me.
Also, it would be nice to have a visual indicator for when I can reclaim the bullet. I often miss after trying to catch it, and then I don't know how long I have before I can try again.
In any case, I had a fun time. :)